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Zeppelin




Description

File:Zeppelins Galaxy Life!

Zeppelin Training Video

"Arr! We be pirates of the stars! We drive this mighty ship to throw things at our enemies. And we always win!" Slow heavy armored combat ship. Once it gets to its target, it turns it into ashes!

Tips:

  • Is the most powerful air unit so far, can do a LOT of damage to ground units/buildings.
  • Can mow through the anti-air turrets without too much difficulty.
  • Have one very critical weakness: Falcons, Colossus and even wasps and Bazookas in bunkers will utterly shred them.But they need Many Minutes To Destroy Them.Bazookas cannot Shred them by The target of This Unit.
  • Bunkers are a major threat, as they will be able to rip into the Zeppelin from outside its AOE range if the Zeppelin is concentrating on a different building.
  • If you do plan to use these, avoid bunkers at all costs.(Because Expensive)


  • You will need your Star Base on Level 8 to get it.
  • This unit takes the longest time to produce being 20 minutes.
  • It can be thought of as a moving air version of the mortar.

Expansions


Scientist-Border

To see detailed info of how to unlock each level, visit Troop Level Unlocks
on Laboratory's Page.


Level
Building Time
Cost
Health
Damage
Damage Type
Fire Rate
Target
Target Units
Speed
Range
Size
1 20m Coins 232,500 16,000 4,200 Area
Blast
1/Sec Anything Ground 0.1 50 70
2 20m Coins 418,500 16,000 4,800 Area
Blast
1/Sec Anything Ground 0.1 50 70
3 40m Coins 627,750 16,000 2,800 Area
Blast
1/Sec Anything Ground 0.5 50 70
4 40m Coins 818,400 20,000 2,800 Area
Blast
1/Sec Anything Ground 0.5 50 70
5 40m Coins 1,116,000 20,000 3,200 Area
Blast
1/Sec Anything Ground 0.5 50 70
6 40m Coins 1,488,000 20,000 3,200 Area
Blast
1/Sec Anything Ground 0.75 50 70


Gallery

See Also


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