Invisible to the enemy until it is too late. Triggered when a Unit steps on it, deals large damage to a small area. Place close to buildings or use walls with gaps to group attackers into a small space, and then BOOM!
- Traps do a lot of damage to the units.
- Send a Marine or any low-cost-high-health Unit at least twice on likely places for Traps to trigger them before sending high-cost-low-health units anywhere.
- Traps cannot be upgraded as they remove themselves after explosion.
Community content is available under CC-BY-SA unless otherwise noted.