
“ | Area damage. Targets air units. Two guided missiles per shot. | ” |
— In-game description |
Description[]
Tips:
- The Missile Launcher is vulnerable to ground attacks for it cannot attack ground units.
- It fire missiles similar to that of a Colossus or Bazooka.
- It only attacks Air units.
- For the best defense put this turret near Mortar or Cannon Blast so it can be protected!
- Using a Sniper Tower next to a missile launcher isn't in vain at all neither, it's just not as favored against ground units as the Mortar or the Cannon Blasts.
- You are only allowed a maximum capacity to purchase only one Missile Launcher per planet, unlike in Flash where you can purchase 2 of them per planet.
- The maximum range is 322, this means a circle with a radius of 6 squares diagonal or 8.5 squares lateral
Expansions[]

To see detailed info on how to unlock each level and the total amount of buildings per Base level, visit the Star Base's page.
Gallery[]
See Also[]