Mine 4


"Essential for survival. Upgrade them and you'll get more Minerals."

The mine is a resource building that makes minerals. Minerals collected from the Mine can be used to:

Minerals can be stored in the Star Base, with a capacity of 9,000 minerals, but mainly Silos are used to store minerals.
The Mines can be found under the Resources Tab in the Shop.


  • Mines generate Minerals over time. When their internal storage has reached the maximum capacity, they will stop generating minerals. The internal storage of mines increases as they are upgraded.
  • If your mineral storage capacity is full, you will not be able to collect more Minerals. You can increase your capacity by building and upgrading Silos.
  • A Star Base can store 14px-Minerals 9,000, no more no less, regardless of level.
  • Mines will keep generating Minerals when destroyed.
  • A level 10 mine will give up to 200,000 minerals when it is completely destroyed if the Mine was completely full before the attack.
  • Mines take less time and coins to upgrade to a next level compared to a Compact House.
  • Mines generate less experience and give out less war points than Compact Houses. Destroying a Mine cannot give more than 1 war point, even if the attacker's level is lower than the defenders as levels don't mind. A common tactic used by high level players attacking low level players is destroying one building and ending the battle. This gives you one war point no matter what.
  • High level Mines have lots of health. Because of this, players will often line Mines outside their base along with Compact Houses, as to keep units with no target (no preference to attack defenses or anything) occupied tearing them down.



To see detailed info on how to unlock each level, and the total amount of buildings per level visit: Building Level Unlocks at Star Base's Page.

Star Base 2
Coins pile
Icon time
Icon health
Icon mineral perminute
Icon production mineral
Icon filling time
Stage 1 lvl 1 -- Coins 100 15s 1,500 14px-Minerals 12 14px-Minerals 720 1h Experience 1
Stage 2 lvl 1 1 Coins 300 2m 3,000 14px-Minerals 22 14px-Minerals 1,980* 1h 30m Experience 2
Stage 3 lvl 1 1 Coins 600 12m 4,800 14px-Minerals 40 14px-Minerals 5,400 2h 15m Experience 4
Stage 4 lvl 2 2 Coins 1,000 36m 12,000 14px-Minerals 62 14px-Minerals 13,000 3h 30m Experience 8
Stage 5 lvl 2 ? Coins 3,000 1h 24,000 14px-Minerals 92 14px-Minerals 27,600 5h Experience 17
Stage 6 lvl 3 12 Coins 6,000 3h 48,000 14px-Minerals 124 14px-Minerals 55,800 7h 30m Experience 42
Stage 7 lvl 4 ? Coins 12,000 7h 90,000 14px-Minerals 162 14px-Minerals 111,800 11h 30m
Stage 8 lvl 4 56 Coins 25,000 14h 130,000 14px-Minerals 206 14px-Minerals 210,100 17h
Stage 9 lvl 4 117 Coins 53,000 29h 210,000 14px-Minerals 256 14px-Minerals 395,500 25h 45m
Stage 10 lvl 5 173 Coins 111,000 43h 330,000 14px-Minerals 312 14px-Minerals 720,700

  • Note: at level 2 the storage capacity is mentioned as 1k. However, calculating the 22 minerals per minute times 90 minutes makes 1,980 as capacity, so rounded 2k.

Building Models


See Also

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